When I first chose my object for this "good design" project, I went to my dorm room, and chose 3 random objects and began sketching. Luckily for me, my screwdriver has very interesting negative space with the different notches in the middle of it, which made it fun to draw. l definitely lucked out on that one! According to the article about Dieter Rams and his 10 principles for good design (which I conveniently wrote about in my first post) he talks about 10 things every product should have. I believe my screwdriver has many of these qualities; like "good design is innovative". This screwdriver actually has different heads that you can change out for any type of screw, and part of the screwdriver is a storage place for these screws. This feature would also fall under the category of "good design makes a product useful". This product is also understandable, which is rule # 4 in Rams list. It has arrows to tell you which was to turn the screw driver to get different types of screws, which is sort of self explanatory, but it is still nice that the creators of this product put it on there. One thing I really like about my screwdriver is how little of a design it is. It is a tool, it does not need to be overly decorated or anything. It just has two splashes of yellow, to add a bit of flare, and that is it. This screwdriver is not fussy or over designed (it has "as little design as possible), and most importantly, it does the job it was made to do.
It really sounds like I am a sales person for this screwdriver...oh well :)
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